﻿[en]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!

WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...

CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You cant use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_ZCLASSES = Zombie Classes are disabled.

MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN = Admin Menu
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators

MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_TITLE = Admin Menu
MENU_INFO_TITLE = Plugin Information

MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes

MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit

MOTD_INFO11 = <meta charset=UTF-8><body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s by %s :</b> is a Counter-Strike plugin developed under AMX Mod X, in where humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else. 
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.<br><br><br><u>Current server settings:</u><br>
MOTD_INFO1_A = <br>Ambience Effects:
MOTD_INFO1_B = <br>Lightning Level: %s
MOTD_INFO1_C = <br>Triggered Lights: %L
MOTD_INFO1_D = <br>Thunderclaps Every: %d seconds
MOTD_INFO1_E = <br>Doors: %L
MOTD_INFO1_F = <br>Deathmatch: %L
MOTD_INFO1_G = <br>Spawn Protection Time: %d seconds
MOTD_INFO1_H = <br>Random Spawning: %L
MOTD_INFO1_I = <br>Extra Items: %L
MOTD_INFO1_J = <br>Zombie Classes: %L
MOTD_INFO1_K = <br>Custom Nightvision: %L
MOTD_INFO1_L = <br>Custom Flashlight: %L
MOTD_INFO2 = <body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Humans:</b> their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.<br><br><br><u>Current server settings:</u><br>
MOTD_INFO2_A = <br>Health: %d
MOTD_INFO2_B = <br>Health Reward for Last Human: %d
MOTD_INFO2_C = <br>Speed: %d
MOTD_INFO2_D = <br>Gravity: %d
MOTD_INFO2_E = <br>Ammo: %L
MOTD_INFO2_F = <br>Damage to Get an Ammo Pack: %d
MOTD_INFO2_G = <br>Fire Grenades: %L
MOTD_INFO2_H = <br>Frost Grenades: %L
MOTD_INFO2_I = <br>Flare Grenades: %L
MOTD_INFO2_J = <br>Knockback: %L
MOTD_INFO3 = <body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Zombies:</b> their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are 6 different zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.<br><br><br><u>Current server settings:</u><br>
MOTD_INFO3_A = <br>Zombie Health: %d
MOTD_INFO3_B = <br>First Zombie Health: %d
MOTD_INFO3_C = <br>Armor: %d%% damage taken
MOTD_INFO3_D = <br>Speed: %d
MOTD_INFO3_E = <br>Gravity: %d
MOTD_INFO3_F = <br>HP for Infection: %d
MOTD_INFO3_G = <br>Pain Shock Free: %L
MOTD_INFO3_H = <br>Bleeding: %L
MOTD_INFO3_I = <br>Ammo Packs for Infection: %d
MOTD_INFO4 = <body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Mini-Games:</b> there are 4 different special gameplay modes that may randomly occur during the course of the game.<br><br><br><u>Current server settings:</u><br>
MOTD_INFO4_A = <br>Nemesis: %L
MOTD_INFO4_B = <br>Nemesis Chance: 1 in %d
MOTD_INFO4_C = <br>Nemesis Health: %s
MOTD_INFO4_D = <br>Nemesis Speed: %d
MOTD_INFO4_E = <br>Nemesis Gravity: %d
MOTD_INFO4_F = <br>Nemesis Leap: %L
MOTD_INFO4_G = <br>Nemesis Pain Shock Free: %L
MOTD_INFO4_H = <br><br>Survivor: %L
MOTD_INFO4_I = <br>Survivor Chance: 1 in %d
MOTD_INFO4_J = <br>Survivor Health: %s
MOTD_INFO4_K = <br>Survivor Speed: %d
MOTD_INFO4_L = <br>Survivor Gravity: %d
MOTD_INFO4_M = <br>Survivor Leap: %L
MOTD_INFO4_N = <br>Survivor Pain Shock Free: %L
MOTD_INFO4_O = <br><br>Swarm Mode: %L
MOTD_INFO4_P = <br>Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q = <br><br>Multi Infection: %L
MOTD_INFO4_R = <br>Multi Infection Chance: 1 in %d
MOTD_INFO4_S = <br>Infection Ratio: %d%%
MOTD_INFO4_T = <br><br>Plague Mode: %L
MOTD_INFO4_U = <br>Plague Mode Chance: 1 in %d
MOTD_INFO4_V = <br>Infection Ratio: %d%%

MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie

ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback

CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_SURVIVOR = Survivor
CLASS_NEMESIS = Nemesis

LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:

[tc]
NOTICE_INFO1 = 按 M 顯示游戲菜單
NOTICE_INFO2 = 按 , 或 . 來購買彈藥
NOTICE_VIRUS_FREE = T病毒已經開始在整個區域中擴散,請大家小心周圍...
NOTICE_FIRST = %s 是第一個喪屍 !!
NOTICE_INFECT = %s 的腦袋已經被喪屍吃掉了...
NOTICE_INFECT2 = %s 的腦袋已經被 %s 吃掉了...
NOTICE_ANTIDOTE = %s 已經使用了解毒劑...
NOTICE_NEMESIS = %s 是復仇者 !!!
NOTICE_SURVIVOR = %s 是一名幸存者 !!!
NOTICE_SWARM = 對戰模式 !!!
NOTICE_MULTI = 多人感染模式 !!!
NOTICE_PLAGUE = 軍團模式 !!!

WIN_HUMAN = 人類戰勝了喪屍!
WIN_ZOMBIE = 喪屍已經統治了世界!
WIN_NO_ONE = 平局...

CMD_INFECT = 變成喪屍
CMD_DISINFECT = 變回人類
CMD_NEMESIS = 變成復仇者
CMD_SURVIVAL = 成為一名幸存者
CMD_SWARM =開始對戰模式
CMD_MULTI = 開始多人感染模式
CMD_PLAGUE = 開始軍團模式
CMD_RESPAWN = 復活
CMD_NOT = 無效的命令..
CMD_ZOMBIE_ONLY = 這是只適用於喪屍.
CMD_HUMAN_ONLY = 這是只適用於人類.
CMD_NOT_STUCK = 你沒有被卡住.
CMD_NOT_ACCESS = 你沒有權限使用該命令.
CMD_NOT_CANTUSE = 你現在不能使用它.
CMD_NOT_EXTRAS = 道具被禁止使用.
CMD_NOT_ZCLASSES = 喪屍類型被禁止使用.

MENU_BUY = 購買武器
MENU_EXTRABUY = 購買道具
MENU_ZCLASS = 選擇喪屍的類型
MENU_UNSTUCK = 解除卡住(當你被卡住時使用)
MENU_ADMIN = 管理員菜單
MENU_INFO = 幫助
MENU_SPECTATOR = 成為觀察者

MENU_BUY1_TITLE = 主要武器
MENU_BUY2_TITLE = 次要武器
MENU_ZCLASS_TITLE = 喪屍類型
MENU_EXTRA_TITLE = 道具
MENU_ADMIN_TITLE = 管理員菜單
MENU_INFO_TITLE = 插件信息

MENU_EXTRA1 = 夜視鏡 (只有一局時間)
MENU_EXTRA2 = T病毒解毒劑(讓你重新成為人類)
MENU_EXTRA3 = 無敵僵尸(20秒時間)
MENU_EXTRA4 = T病毒炸彈(可以感染一片的人類)
MENU_ADMIN1 = 成為喪屍/人類
MENU_ADMIN2 = 成為復仇者
MENU_ADMIN3 = 成為幸存者
MENU_ADMIN4 = 復活某個人
MENU_ADMIN5 = 開啟對戰模式
MENU_ADMIN6 = 開啟多人感染模式
MENU_ADMIN7 = 開啟軍團模式
MENU_INFO1 = 觀眾
MENU_INFO2 = 人類
MENU_INFO3 = 喪屍
MENU_INFO4 = 遊戲模式

MENU_AUTOSELECT = 記住設置
MENU_BACK = 返回
MENU_NEXT = 繼續
MENU_EXIT = 退出

MOTD_INFO11 = <body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>%s %s by %s :</b> 是一個基於 AMX Mod X的反恐精英插件, 在這裡人類和喪屍才是對立的. 它是基於傳統的喪屍模式: 在每一回合,一個隨機的隊員將變成一個喪屍去感染別人. 
MOTD_INFO12 = 但是也有新的特色和增強功能. 舉例來說, 你可以用彈藥包來交換特殊的道具 (例如是武器). 你可以透過殺死喪屍/感染人類來獲得彈藥包.<br><br><br><u>現在的伺服器設定:</u><br>
MOTD_INFO1_A = <br>環境情況:
MOTD_INFO1_B = <br>閃電強度: %s
MOTD_INFO1_C = <br>手電強度: %L
MOTD_INFO1_D = <br>閃電頻率: %d seconds
MOTD_INFO1_E = <br>門: %L
MOTD_INFO1_F = <br>死鬥: %L
MOTD_INFO1_G = <br>喪屍產生保護時間: %d seconds
MOTD_INFO1_H = <br>隨機產生喪屍: %L
MOTD_INFO1_I = <br>道具: %L
MOTD_INFO1_J = <br>喪屍類型: %L
MOTD_INFO1_K = <br>自定義夜視: %L
MOTD_INFO1_L = <br>自定義閃光: %L
MOTD_INFO2 = <body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>人類:</b> 他們的任務是消滅所有的喪屍,解除對自身的威脅. 他們擁有一個龐大的武器庫, 另外在道具中還可以購買重型武器, 并可以在黑暗的地圖中使用照明彈. 團隊合作才是生存的條件.<br><br><br><u>現在的伺服器設定:</u><br>
MOTD_INFO2_A = <br>生命值: %d
MOTD_INFO2_B = <br>最後一個人類的生命獎賞: %d
MOTD_INFO2_C = <br>速度: %d
MOTD_INFO2_D = <br>重量: %d
MOTD_INFO2_E = <br>彈藥: %L
MOTD_INFO2_F = <br>殺死喪屍得到的彈藥包: %d
MOTD_INFO2_G = <br>燃燒彈: %L
MOTD_INFO2_H = <br>冰凍彈: %L
MOTD_INFO2_I = <br>照明彈: %L
MOTD_INFO2_J = <br>死亡後是否復活: %L
MOTD_INFO3 = <body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>喪屍:</b> 它們的任務是感染所有活著的人類. 它們可以在黑暗中看見事物, 但是只能夠近身攻擊. 這裡有6種喪屍的類型可以挑選, 每一種都有自己的優點和缺點, 但共同點是它們都可以吃掉人類的大腦.<br><br><br><u>現在的伺服器設定:</u><br>
MOTD_INFO3_A = <br>喪屍的生命值: %d
MOTD_INFO3_B = <br>第一個喪屍的生命值: %d
MOTD_INFO3_C = <br>避彈衣: %d%% 傷害值
MOTD_INFO3_D = <br>速度: %d
MOTD_INFO3_E = <br>重量: %d
MOTD_INFO3_F = <br>感染人類獎勵的生命: %d
MOTD_INFO3_G = <br>中彈時被擊退: %L
MOTD_INFO3_H = <br>流血: %L
MOTD_INFO3_I = <br>感染人類得到的彈藥包: %d
MOTD_INFO4 = <body bgcolor=\"#000000\"><font color=\"#FF0505\"><b>Mini-Games:</b> 這裡有4種不同的特殊遊戲模式,在遊戲中會隨機的產生.<br><br><br><u>現在的伺服器設定:</u><br>
MOTD_INFO4_A = <br>復仇者: %L
MOTD_INFO4_B = <br>復仇者的產生概率: 1 in %d
MOTD_INFO4_C = <br>復仇者的生命值: %s
MOTD_INFO4_D = <br>復仇者的速度: %d
MOTD_INFO4_E = <br>復仇者的重量: %d
MOTD_INFO4_F = <br>復仇者的跳躍: %L
MOTD_INFO4_G = <br>復仇者被擊退: %L
MOTD_INFO4_H = <br><br>幸存者: %L
MOTD_INFO4_I = <br>幸存者的產生概率: 1 in %d
MOTD_INFO4_J = <br>幸存者的生命值: %s
MOTD_INFO4_K = <br>幸存者的速度: %d
MOTD_INFO4_L = <br>存者的重量: %d
MOTD_INFO4_M = <br>幸存者的的跳躍: %L
MOTD_INFO4_N = <br>幸存者的的擊退: %L
MOTD_INFO4_O = <br><br>對戰模式: %L
MOTD_INFO4_P = <br>對戰模式的產生概率: 1 in %d
MOTD_INFO4_Q = <br><br>多人感染模式: %L
MOTD_INFO4_R = <br>多人感染源的產生概率: 1 in %d
MOTD_INFO4_S = <br>感染的比例: %d%%
MOTD_INFO4_T = <br><br>軍團模式: %L
MOTD_INFO4_U = <br>軍團模式的產生概率: 1 in %d
MOTD_INFO4_V = <br>感染的比例: %d%%

MOTD_ENABLED = 啟用
MOTD_DISABLED = 禁用
MOTD_FOG = 霧
MOTD_RAIN = 雨
MOTD_SNOW = 雪
MOTD_ROTATING = 拆除轉動的門
MOTD_DOORS = 拆除所有的門
MOTD_DM_HUMAN = 復活成人類
MOTD_DM_ZOMBIE = 復活成喪屍
MOTD_LIMITED = 有限的
MOTD_AMMO_BP = 無限的彈藥
MOTD_AMMO_CLIP = 無限的後備彈藥
MOTD_LASTZOMBIE = 只在最後一個喪屍

ZOMBIE_ATTRIB1 = 生命值
ZOMBIE_ATTRIB2 = 速度
ZOMBIE_ATTRIB3 = 重量
ZOMBIE_ATTRIB4 = 擊退

CLASS_CLASS = 類型:
CLASS_HUMAN = 人類
CLASS_ZOMBIE = 喪屍
CLASS_SURVIVOR = 幸存者
CLASS_NEMESIS =復仇者

LAST_ZOMBIE_LEFT = 最後的一個喪屍離開了遊戲, %s 是新的喪屍.
LAST_HUMAN_LEFT = 最後的一個人類離開了遊戲, %s 是新的人類.
NOT_ENOUGH_AMMO = 你沒有足夠的彈藥包.
AMMO_BOUGHT = 你為你的槍購買了額外的彈藥.
ZOMBIE_SELECT = 下一次你被感染的喪屍類型會是
BUY_ENABLED = 你的購買菜單已經被重新啟用.
AMMO_PACKS1 = 彈藥包:
AMMO_PACKS2 = 彈藥包:
SPECTATING = 觀察者:


