"RadialMenu"
{
	//--------------------------------------------------------------
	"Orders,Survivor,Alive"
	{
		"Center"
		{
			"command"	"vocalize smartlook"
			"text"		"#L4D_rosetta_look"
		}
		"North"
		{
			"command"	"vocalize PlayerMoveOn"
			"text"		"#L4D_rosetta_letsgo"
		}
		"NorthEast"
		{
			"command"	"vocalize PlayerLeadOn"
			"text"		"#L4D_rosetta_youtakelead"
		}	
		"East"
		{
			"command"	"vocalize PlayerHurryUp"
			"text"		"#L4D_rosetta_hurry"
		}	
		"SouthEast"
		{
			"command"	"vocalize PlayerNiceJob"
			"text"		"#L4D_rosetta_nicejob"
		}	
		"South"
		{
			"command"	"vocalize PlayerWaitHere"
			"text"		"#L4D_rosetta_waithere"
		}
		"SouthWest"
		{
			"command"	"vocalize PlayerAreaClear"
			"text"		"#L4D_rosetta_clear"
		}
		"West"
		{
			"command"	"vocalize PlayerCoverMe"
			"text"		"#L4D_rosetta_coverme"
		}	
		"NorthWest"
		{
			"command"	"vocalize PlayerImWithYou"
			"text"		"#L4D_rosetta_withyou"
		}	
	}
	//--------------------------------------------------------------
	"QA,Survivor,Alive"
	{
		"Center"
		{
			"command"	"vocalize PlayerAskReady"
			"text"		"#L4D_rosetta_ready"
		}
		"North"
		{
			"command"	"vocalize PlayerLaugh"
			"text"		"#L4D_rosetta_laugh"
		}
		"NorthEast"
		{
			"command"	"vocalize PlayerWarnCareful"
			"text"		"#L4D_rosetta_becareful"
		}
		"East"
		{
			"command"	"vocalize PlayerNegative"
			"text"		"#L4D_rosetta_negative"
		}
		"SouthEast"
		{
			"command"	"vocalize PlayerNo"
			"text"		"#L4D_rosetta_no"
		}
		"South"
		{
			"command"	"vocalize PlayerSorry"
			"text"		"#L4D_rosetta_sorry"
		}
		"SouthWest"
		{
			"command"	"vocalize PlayerYes"
			"text"		"#L4D_rosetta_yes"
		}
		"West"
		{
			"command"	"vocalize PlayerHurrah"
			"text"		"#L4D_rosetta_hurrah"
		}
		"NorthWest"
		{
			"command"	"vocalize PlayerThanks"
			"text"		"#L4D_rosetta_thankyou"
		}
	}
	
	//--------------------------------------------------------------
	"Orders,Zombie,Alive"
	{
		"Center"
		{
			"command"	"vocalize PlayerZombieTaunt"
			"label"		"#L4D_rosetta_grrrr"
		}
	}

	//--------------------------------------------------------------
	"QA,Zombie,Alive"
	{
		"Center"
		{
			"command"	"vocalize PlayerZombieTaunt"
			"text"		"#L4D_rosetta_grrrr"
		}
	}

	//--------------------------------------------------------------
	"Alerts,Zombie,Alive"
	{
		"Center"
		{
			"command"	"vocalize PlayerZombieTaunt"
			"text"		"#L4D_rosetta_grrrr"
		}
	}
	//--------------------------------------------------------------
	"Boss,Survivor,Alive"
	{
		"Center"
		{
			"command" "vocalize PlayerIncoming"
			"text"  "Incoming"
		}
		"West"
		{
			"command" "vocalize Playerwarnboomer"
			"text"  "HearBoomer"
		}
		"East"
		{
			"command" "vocalize Playerwarntank"
			"text"  "HearTank"
		} 
		"SouthEast"
		{
			"command" "vocalize Playerwarnhunter"
			"text"  "HearHunter"
		}  
		"SouthWest"
		{
			"command" "vocalize Playerwarnwitch"
			"text"  "HearWitch"
		} 
		"South"
		{
			"command" "vocalize Playerwarnsmoker"
			"text"  "HearSmoker"
		}
		"NorthWest"
		{
			"command" "vocalize PlayerDeath"
			"text"  "Scream"
		}
		"North"
		{
			"command" "vocalize PlayerHelp"
			"text"  "Help"
		}
		"NorthEast"
		{
			"command" "vocalize PlayerLaugh"
			"text"  "Laugh"
		} 
	}
	//--------------------------------------------------------------
	"SpawnList,Survivor,Alive"
	{
		"Center"
		{
			"command" "noclip"
			"text" "NoClip"
		}
		"West"
		{
			"command" "z_spawn wicth;z_spawn wicth;z_spawn wicth;z_spawn wicth;z_spawn wicth"
			"text" "SpawnZombie x5"
		}
		"East"
		{
			"command" "z_spawn wicth;z_spawn wicth;z_spawn wicth;z_spawn wicth;z_spawn wicth;z_spawn wicth;z_spawn wicth;z_spawn wicth;z_spawn wicth;z_spawn wicth"
			"text" "SpawnZombie x10"
		}
		"SouthEast"
		{
			"command" "z_spawn hunter"
			"text" "SpawnHunter"
		}
		"SouthWest"
		{
			"command" "z_spawn smoker"
			"text" "SpawnSmoker"
		}
		"South"
		{
			"command" "z_spawn boomer"
			"text" "SpawnBommer"
		}
		"NorthWest"
		{
			"command" "z_spawn tank"
			"text" "SpawnTank"
		}
		"North"
		{
			"command" "z_spawn witch"
			"text" "SpawnWitch"
		}
		"NorthEast"
		{
			"command" "z_spawn wicth"
			"text" "SpawnZombie"
		}
	}
	//--------------------------------------------------------------
	"Weapon,Survivor,Alive"
	{
		"Center"
		{
			"command" "give first_aid_kit ;give pain_pills"
			"text" "MedPack/Pill"
		}
		"West"
		{
			"command" "give pipe_bomb"
			"text" "Pipebomb"
		}
		"East"
		{
			"command" "give molotov"
			"text" "Molotov"
		}
		"SouthEast"
		{
			"command" "give autoshotgun ;give pistol"
			"text" "AutoShotGun/Pisol"
		}
		"SouthWest"
		{
			"command" "give hunting_rifle ;give pistol"
			"text" "HuntingRife/Pistol"
		}
		"South"
		{
			"command" "give rifle ;give pistol"
			"text" "Rifle/Pistol"
		}
		"NorthWest"
		{
			"command" "give gascan"
			"text" "Gascan"
		}
		"North"
		{
			"command" "give oxygentank"
			"text" "OxygenTank"
		}
		"NorthEast"
		{
			"command" "give propanetank"
			"text" "Propanetank"
		}
	}
	//--------------------------------------------------------------
	"AdminCvar,Survivor,Alive"
	{
		"Center"
		{
			"command" "kick zoey;kick louis;kick francis;kick bill;kick hunter;kick boomer;kick smoker;kick tank"
			"text" "KickAll"
		}
		"West"
		{
			"command" "sv_cheats 1;god 1;sv_infinite_ammo 1;sv_alltalk 1"
			"text" "CGAA-ON"
		}
		"East"
		{
			"command" "sv_cheats 0;god 0;sv_infinite_ammo 0;sv_ alltalk 0"
			"text" "CGAA-OFF"
		}
		"SouthEast"
		{
			"command" "nb_stop 1"
			"text" "NpcStopMove-ON"
		}
		"SouthWest"
		{
			"command" "sb_all_bot_team 1"
			"text" "ChangeTeam-ON"
		}
		"South"
		{
			"command" "director_stop 1"
			"text" "Story-ON"
		}
		"NorthWest"
		{
			"command" "sb_all_bot_team 0"
			"text" "ChangeTeam-OFF"
		}
		"North"
		{
			"command" "director_stop 0"
			"text" "Story-OFF"
		}
		"NorthEast"
		{
			"command" "nb_stop 0"
			"text" "NpcStopMove-OFF"
		}
	}
}