// Custom mob skills
//MOB_ID, a unused dummy character sequence (for information only), STATE, SKILL_ID, SKILL_LV,
// rate (10000 = 100%), casttime, delay, cancelable, a target, a condition type, a condition value,
// a value 1, a value 2, a value 3, a value 4, a value 5, emotion
//Example
//1001,iQ@TF_POISON,attack,52,3,100,1500,10000,no,target,always,0,,,,,7
//
// oʾvΩoӧޯFoʱ᪺v
// H@,]LIP@ޯ
//
//A:
// any (󱡪pF`) / idle (ݾ) / walk (ʤ) / dead (`) /
// loot (ޯoʦ\) /attack () /
// angry ( attack@, O|D) /
// chase (DɸHؼ) / follow (SDɸHؼ)
//
//ؼ: ]ޯI: target (ؼ) / self(ۤv) / friend(ͤ) / masterDH(BOSSlꪺHq)
// (pGOaޯ,NӯSa
// HtؼЧHtؼ):
// around1 (¶ۤv3x3檺a) / around2 (¶ۤv5x5檺a) / 
// around3 (¶ۤv7x7檺a) / around4 (¶ۤv9x9檺a) /
// around5 (¶ؼ3x3檺a) / around6 (¶ؼ5x5檺a) /
// around7 (¶ؼ7x7檺a) / around8 (¶ؼ9x9檺a) /
// around (¶ۤv11x11檺a)
//
// oʱ: (ƭȦ]oʱӲ) 
//	always			Loʱ
//	myhpltmaxrate		]HPȭ@w(ʤ:50=50%)ɵo
//	mystatuson		]Aܮɵo(pָ̮oΫϥΪv¡N,Ϊ]QɭBᤧɭ)
//	mystatusoff		]A_ɵo
//	friendhpltmaxrate	ͤ]HPȭ@w(ʤ:50=50%)ɵo
//	friendstatuson		ͤ]ܪAɵo
//	friendstatusoff		ͤ]A_ɵo
//	attackpcgt		]ajwHƮɵo 
//	attackpcge		]aj󵥩wHƮɵo 
//	slavelt			@(BOSSap)ƶqplƶqɵo 
//	slavele			@(BOSSap)ƶqp󵥩lƶqɵo
//	closedattacked		]BVԮɵo (L{)
//	longrangeattacked	]DWZɵo (p}{Z)
//	skillused		]QϥΫwޯɵo
//	afterskill		]@ӧޯɵo
//	casttargeted		]B۽d򤺮ɵo
//	rudeattacked		]DPR@ɵo(ӬOùQӮޯ)
//
// statuson(A)/statusoff(A_)tζ}Ү,]iHw缾aIiޯ(p:ۤƳN)oʧޯ,ӧKaޯĪG
//	anybad		B󪬺Aɵo
//	stone		BۤƪAɵo
//	freeze		BB᪬Aɵo
//	stun		BtAɵo
//	sleep		BίvAɵo
//	poison		B󤤬rAɵo
//	curse		BAGAɵo
//	silence		BIqAɵo
//	confusion	BVêAɵo
//	blind		B·tAɵo
//	hiding		BΪAɵo
//	sight		B{Aɵo
//
//1038,X먽@,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,
//1038,X먽@,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,
//1038,X먽@,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,
//1038,X먽@NPCz,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6
//1038,X먽@fr,attack,140,5,2000,0,5000,no,target,skillused,18,,,,,,
//1038,X먽@fr,attack,140,5,2000,0,5000,no,target,always,0,,,,,,
//1038,X먽@ӱ,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6
//1038,X먽@ۤƳN,attack,16,10,2000,0,5000,no,target,always,0,,,,,,
//1038,X먽@z,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,
//1038,X먽@z,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,
//1038,X먽@·t,attack,406,10,10000,500,5000,no,self,always,0,,,,,,32
//1038,X먽@AG,attack,181,5,2000,0,5000,no,target,always,0,,,,,,9
//1038,X먽@AG,chase,181,5,2000,0,5000,no,target,always,0,,,,,,9
//1038,X먽@t,attack,202,5,500,0,5000,no,target,always,0,,,,,,9
//1038,X먽@t,chase,202,5,500,0,5000,no,target,always,0,,,,,,9
//1038,X먽@rݩʧ,attack,188,5,2000,0,5000,no,target,always,0,,,,,,9
//1038,X먽@lpL,attack,196,1,10000,700,10000,no,self,slavele,3,1522,,,,,
//1038,X먽@lpL,idle,196,1,10000,700,10000,no,self,slavele,3,1522,,,,,
//1038,X먽@lpL,idle,196,7,10000,0,0,no,self,onspawn,0,1029,,,,,
//1038,X먽@g,attack,5,10,2000,0,5000,yes,target,always,0,,,,,,
//1038,X먽@tpN,chase,341,10,2000,0,5000,no,target,always,0,,,,,,
//1038,X먽@tpN,chase,341,10,10000,0,5000,no,target,skillused,18,,,,,,
//1038,X먽@dha,chase,92,5,2000,0,5000,no,target,always,0,,,,,,