//==================================
// [] The PlutoEA Project []
// http://opensvn.csie.org/PlutoEA
// ---------------------------------
// - ͥ } - 
//===================================
// G2.9c
//===================================

valkyrie,48,86,4	script	ک_Q#	811,{
	if (ADVJOB != 0 || Upper == 1) {
		mes "[ک_Q]";
		mes "wӨaAګԡA";
		mes "nn𮧦A^haA";
		mes "Ԥh̥a!";
		close;
	}
	else if (Baselevel > 98 && JobLevel > 49 && Class >= Job_Knight && Class <= Job_Crusader2) {
		mes "[ک_Q]";
		mes "wӨaAګԡA";
		mes "{b}lAAثeH͹UyIA";
		mes "A|so@sͩRA";
		mes "mԤh̪a!";
		next;
		if (Weight > 0 || Zeny > 0 || checkcart() != 0 || checkfalcon() != 0 || checkriding() != 0) {
			mes "[ک_Q]";
			mes "n..AnF^A";
			mes "ANŴɨ̤jAҿתWANO";
			mes "Ѩ߲bŤ~|XӪ";
			next;
			mes "[ک_Q]";
			mes "a~ΪAnbšA";
			mes "elꪺʪAάO...";
			mes "F賣aA";
			mes "...ǳƦnAӧa";
			close2;
			warp "yuno_in02",93,205;
			end;
		}
		else {
			mes "[ک_Q]";
			mes "⨭MߥbŤF";
			mes "ܰjM߰ڡAҿתWANOѨ";
			mes "bŤ~|XӪ";
			next;
			mes "[ک_Q]";
			mes "n...{bLhOбqA̲A";
			mes "bA믫̥uAdUثeaO";
			next;
			if (SkillPoint) {
				mes "[ک_Q]";
				mes "঳ѾlޯI";
				close2;
				warp "yuno_in02",93,205;
				end;
			}
			mes "[ک_Q]";
			mes "n...{bA";
			mes "@Abaw|dUALhOСA";
			mes "GAb_दXuOеۥثeabA";
			mes "TAbֱF|L۩Ӫͬ";
			next;
			callfunc "F_ClearJobVar";
			mes "[ک_Q]";
			mes "@";
			next;
			//callfunc("F_SaveQuestSkills"); //now not used
			mes "[ک_Q]";
			mes "G....";
			next;
			mes "[ک_Q]";
			mes "T....";
			set ADVJOB, Class+Job_Novice_High; //memo target 3rd Job ID
			if(ADVJOB == Job_Lord_Knight2) set ADVJOB,Job_Lord_Knight;
			if(ADVJOB == Job_Paladin2) set ADVJOB,Job_Paladin;
			jobchange Job_Novice_High;
			resetlvl(1);
			set MISC_QUEST,MISC_QUEST | 1024; //<-reset Skill Reset Event
			skill 142,1,0;
			skill 143,1,0;
			next;
			mes "[ک_Q]";
			mes "nAߧAAҦL{wgFA";
			mes "oOAڰeYNVsͬԤhp§";
			getitem 1202,1; //Knife_
			getitem 2302,1; //Cotton_Shirt_
			next;
			mes "[ک_Q]";
			mes "ƱObLhawͬnնOFA";
			mes "ƱOb{b_दXaAsA{A";
			mes "ƱObӸֱFs̯ͬi{aAA";
			close2;
			switch (ADVJOB) {
			case 4008:
			case 4015:
				warp "izlude",94,103; break;
			case 4009:
			case 4016:
				warp "prontera",273,354; break;
			case 4010:
			case 4017:
				warp "geffen",120,60; break;
			case 4011:
			case 4019:
				warp "alberta",116,57; break;
			case 4012:
			case 4020:
			case 4021:
				warp "payon",69,100; break;
			case 4013:
			case 4018:
				warp "morocc",154,50; break;
			default:
				warp "yuno_in02",93,205; break;
			}
			end;
		}
	}
	else {
		mes "[ک_Q]";
		mes "wӨaAګԡA";
		mes "{b}lAAثeH͹UyIA";
		mes "A|so@sͩRA";
		mes "mԤh̪a!";
		next;
		mes "[ک_Q]";
		mes "LAAӥX{bo̪";
		close2;
		warp "yuno_in02",93,205;
		end;
	}
}

yuno_in02,88,164,5	script	Zq #Library	742,{
	if (Baselevel > 98 && JobLevel > 49 && Class >= Job_Knight && Class <= Job_Crusader2) {
		if (valkyrie_Q == 0) {
			mes "[Zq ]";
			mes "w{Ao̬OפکyB֤";
			mes "]kǮ";
			mes "Ϯ]AӨo̪تO";
			mes "Fn'̬֤'a?";
			next;
			mes "[Zq ]";
			mes "̬֤Ѫ\Mw";
			mes "}񵹩ҦHAɤ]|";
			mes "Qn˦۾\ŪHAL";
			mes "ѩ쥻AäӦnA";
			mes "ҥHQn\Hڭ̷|SO";
			mes "U֮õ\i";
			next;
			mes "[Zq ]";
			mes "֮O1,285,000 A";
			mes "OFywOޤ";
			mes "jysApG@N";
			mes "{bWúڨöiNiHFA";
			mes "аݭn֮?";
			next;
			if (select("n:") == 1) {
				if (Zeny > 1284449) {
					set zeny,zeny-1285000;
					set valkyrie_Q,1;
					mes "[Zq ]";
					mes "§AAoǼ֮ڭ̷|nn";
					mes "ϥΦbjǬs譱A";
					mes "A{biHih\F";
					close;
				}
				mes "[Zq ]";
				mes "AIڡA";
				mes "QnmܡAT{@U";
				mes "fU̪ALӧa";
				close;
			}
			mes "[Zq ]";
			mes "O?";
			mes "z@N?";
			mes "uOӥiF!";
			mes "JMpڤ]NjjF";
			mes "A|!";
			close;
		}
		mes "[Zq ]";
		mes "§AAoǼ֮ڭ̷|nn";
		mes "ϥΦbjǬs譱A";
		mes "A{biHih\F";
		close;
	}
	mes "[Zq ]";
	mes "w{Ao̬OפکyB֤ ]kǮ";
	mes "Ϯ]ACC}aA";
	mes "o̦ܦhy";
	close;
}

yuno_in02,93,207,1	script	̬֤	111,{
	if (ADVJOB != 0 || Upper == 1) {
		mes "[̬֤]";
		mes "...iJaAJf";
		mes "wͪҦH̦ӥ}A";
		mes "NUڦV^";
		mes "@Wa誺|A}";
		next;
		mes "[̬֤]";
		mes "٦bawL";
		mes "ǳƦnFҦƱAť";
		mes "b{ͬLk{@A";
		mes "bOiH{";
		next;
		if (select("\Ū:~\Ū") == 1) {
			mes "[̬֤]";
			mes ".....";
			close;
		}
		mes "[̬֤]";
		mes "Ѫų̪񪺦aAӷ|";
		mes "qک_Q....";
		mes "ZL̥û|D";
		close2;
		warp "valkyrie",48,8;
		end;
	}
	else if (Baselevel > 98 && JobLevel > 49 && Class >= Job_Knight && Class <= Job_Crusader2) {
		if (valkyrie_Q != 0) {
			mes "[̬֤]";
			mes "...MӦHeLƥ\Z";
			mes "PɥiêaOA^";
			mes "M|J즳'`' ";
			mes "DAҦQʤW^ٸH";
			mes "]|̫@誺ɭ";
			next;
			mes "[̬֤]";
			mes "iO^qΤ@ǰOA";
			mes "NOHfYyǤUӪGơA";
			mes "]SdU̫᪺A";
			mes "on`N@IOA";
			mes "NOOzb 'PҶǻ' ";
			mes "ک_Qe";
			next;
			mes "[̬֤]";
			mes "Hbqpɳ̴Ϊ@֦";
			mes "j̪HAb̫᪺tԤW";
			mes "HԤhMAL|H";
			mes "ک_QɦӨVګԡA";
			mes "L@ҦH̫ᤣPA";
			mes "ӬO^jA";
			next;
			mes "[̬֤]";
			mes "Hu^s_";
			mes "ӫGsɥNHA";
			mes "^˪|A_ӡA";
			mes "F_sOA";
			mes "Oܤ̬֪ŦA";
			mes "bԶäqjWF";
			next;
			mes "[̬֤]";
			mes "@IIo{äڭ";
			mes "sASҹL";
			mes "NLkեơA";
			mes "ҥHڴNdUoA";
			mes "Ho{o";
			mes "MLNӤΧƱAƱ";
			next;
			mes "[̬֤]";
			mes "ͬIGɥN̫@D";
			mes "^AAWW";
			mes "Ʊɤک_Q";
			mes "^̪HX{A٦H...";
			mes "........";
			set valkyrie_Q,2;
			close;
		}
		mes "[̬֤]";
		mes ".....";
		close;
	}
	mes "[̬֤]";
	mes ".....";
	close;
}

yuno_in05,49,43,1	script	̬֪Ŧ	111,{
	if (Baselevel > 98 && JobLevel > 49 && Class >= Job_Knight && Class <= Job_Crusader2) {
		if (valkyrie_Q == 2) warp "valkyrie",48,8;
	}
	end;
}

valkyrie,44,33,5	script	֬fS#val	124,{
	if (Upper != 1) {
		set .@karma_d,rand(1,10);
		if (.@karma_d > 4) {
			mes "[֬fS]";
			mes "ߧAͦ\A";
			mes "mԤh̥a!";
			close;
		}
		mes "[֬fS]";
		mes "ФnĲNiܫ~";
		mes "........";
		close;
	}
	else {
		mes "[֬fS]";
		mes "Oaɨ誺A";
		mes "аݭnh̩O?";
		next;
		switch (select("w:ùJ::N:㺸:촵|w:㺸:J]q:")) {
		case 1: callsub S_Warpchar,"prontera",116,72;
		case 2: callsub S_Warpchar,"morocc",156,46;
		case 3: callsub S_Warpchar,"payon",69,100;
		case 4: callsub S_Warpchar,"geffen",120,39;
		case 5: callsub S_Warpchar,"alberta",117,56;
		case 6: callsub S_Warpchar,"izlude",94,103;
		case 7: callsub S_Warpchar,"aldebaran",91,105;
		case 8: callsub S_Warpchar,"comodo",209,143;
		case 9: callsub S_Warpchar,"yuno",328,101;
		}
	}
S_WarpChar:
	mes "[֬fS]";
	mes "zw";
	close2;
	savepoint getarg(0),getarg(1),getarg(2);
	warp getarg(0),getarg(1),getarg(2);
	end;
}

// Warps
//============================================================ 
valkyrie,48,73,0	warp	valk01#1	1,1,valkyrie,48,64
valkyrie,48,66,0	warp	valk01#2	1,1,valkyrie,48,75

