
Athena_v()----߼ָ


v ߼ָ

20rand "i*" 
aһSC 
w÷ 
50doevent "s" 
w÷ 
51addtimer "is" 
һr 
һrg,λ 
ڶ¼,Զx 
52deltimer "s" 
hһr 
rxжҪʹ,ôh 
Єh, 
53addtimer "si" 
yӋr 
w÷ 
57getusers "i" 
ȡ÷ھ˔ 
w÷ 
58getmapusers "s" 
getmapusers("prontera.gat"); 
ȡ¡؈D˔ 
Եõָ؈Dϵ˔ 
59getareausers "siiii" 
getareausers("prontera.gat" 100 100 10 10); 
ȡ¡X100Y100,X+-10,Y+-10ą^ȵ˔ 
yԇ 
60enablenpc "s" 
NPCǷF 
w÷ 
61disablenpc "s" 
NPCǷF 
w÷ 
64debugmes "s" 
debugmes "yԇɹ"; 
Map-ServerDOSݔϢ"yԇɹ" 
Debugݔ,ݔֱַʹ׃ 
debugmes @value;׃@valueеֵݔ 
70waitingroom "si*" 
waitingroom "ȴȠ" 0; 
_һ"ȴȠ",ݼ{˔0 _,ɮ 
71warpwaitingpc "sii" 
w÷ 

1,˹Ą 
"댑һNPC 
Ԓ^ҪȥنĹ 
Ҕˣ 
NNPCنĹ͕Ԅʧ 
٣ 
ǄنNPC͕Ԅ㌦ԒKͽoԒһӶY 
@΄ղՓʧcÿﶼֻMһΡ" 
---- ˹ 

//ֹ memo teleport save 
prt_are_in.gat mapflag nomemo dummy 
prt_are_in.gat mapflag noteleport dummy 
prt_are_in.gat mapflag nosave prontera.gat,156,191 
force_1-1.gat mapflag nomemo dummy 
force_1-1.gat mapflag noteleport dummy 
force_1-1.gat mapflag nosave prontera.gat,156,191 
//NPC,¡XXg 
prontera.gat,160,180,6 script ˹ 116,{ 
mes "ҪM밬˹Ĺħ?"; //̎Д,Դ_ÿֻMһ 
next; 
menu "ż߀ǌҮ,Ҫ̫Ŷ!",L_GOARENA1,"ż͌,Ŷ,Ŷ!!!",L_GOARENA2,"Ҫ,ż!",L_YAME1; 
L_GOARENA1: 
if( getmapusers("force_1-1.gat")>0 ) goto L_WAIT1; 
disablenpc "ThatsIt"; 
addtimer 5000,"might-test1"; 
disablenpc "˹"; 
warp "force_1-1.gat",25,26; 
end; 
L_GOARENA2: 
if( getmapusers("force_1-1.gat")>0 ) goto L_WAIT1; 
disablenpc "ThatsIt"; 
addtimer 5000,"might-test3"; 
disablenpc "˹"; 
warp "force_1-1.gat",25,26; 
end; 
L_WAIT1: 
mes "˹ĹħMMړQ·Ү,"; 
mes "S͵!!!"; 
L_YAME1: 
close; 
} 

// 
force_1-1.gat,25,26,0 script might-test1 -1,{ 
killmonster "force_1-1.gat","might-test2"; 
killmonster "force_1-1.gat","might-test4"; 
monster "force_1-1.gat",25,25,"--ja--",1002,1,"might-test2"; 
monster "force_1-1.gat",20,25,"--ja--",1002,1,"might-test2"; 
monster "force_1-1.gat",25,20,"--ja--",1002,1,"might-test2"; 
monster "force_1-1.gat",30,25,"--ja--",1002,1,"might-test2"; 
monster "force_1-1.gat",25,30,"--ja--",1002,1,"might-test2"; 
set $might00,5; 
} 
//zǷ 
force_1-1.gat,25,26,0 script might-test2 -1,{ 
set $might00, $might00 - 1; 
if( $might00 > 0 ) goto L_CONT1; 
announce "ɹҮ!",3; 
enablenpc "ThatsIt"; 
L_CONT1: 
end; 
} 
//͌ 
force_1-1.gat,26,27,0 script might-test3 -1,{ 
killmonster "force_1-1.gat","might-test2"; 
killmonster "force_1-1.gat","might-test4"; 
monster "force_1-1.gat",26,27,"--ja--",1147,1,"might-test4"; 
set $might01,1; 
} 
//zǷ 
force_1-1.gat,25,26,0 script might-test4 -1,{ 
set $might01, $might00 - 1; 
if( $might01 > 0 ) goto L_CONT1; 
announce "ɹҮ!",3; 
enablenpc "ThatsIt"; 
L_CONT1: 
end; 
} 
//end of fight 
force_1-1.gat,25,26,6 script ThatsIt 116,{ 
mes "̫!!!"; 
mes "ɹJ^AlexĹħ"; 
mes "ϣһõĻؑŶ^^"; 
mes "ż׶."; //̎ӪƷ 
next; 
enablenpc "˹"; 
warp "prontera.gat",156,191; 
close; 
} 



 

 
 
 
 
   
 
