tony987852
發表於 1-10-2009 13:27:01
本帖最後由 tony987852 於 1-10-2009 14:10 編輯
請問這個是不是用雕刻製作的?會有其他方法製作嗎?
firzen95412
發表於 1-10-2009 17:50:06
151# tony987852
可以慢慢弄之外,
製作你的簽名圖,
再用wally轉成wad檔放在你的地圖
Ka!son=)
發表於 3-10-2009 01:16:19
firzen95412
發表於 4-10-2009 15:39:45
兩層的升降機可用func_train來弄,不過很複雜,
透視+只有子彈可以穿過既牆那應該是不可以,
因為透視用了func_wall,只有子彈可以穿過的牆要用func_illusionary,
所以不可以二合為一
Ka!son=)
發表於 25-10-2009 12:59:03
NiGhTxFiRe
發表於 17-11-2009 17:36:56
我要wirldcraft中文
firzen95412
發表於 18-11-2009 20:04:55
156# NiGhTxFiRe
http://www.nakuz.com/bbs/viewthread.php?tid=2888527&extra=page%3D1
wade80621
發表於 11-12-2009 13:21:06
請問一下 我用WinBSPC v1.2轉檔
把MAP 轉成BSP
他都會出現
戴入 D:\遊戲\DcOo CS1.6\cs資料\MAP製作\MAP\wade.map
-- Q2_戴入Map檔案 --
錯誤: 檔案 D:\遊戲\DcOo CS1.6\cs資料\MAP製作\MAP\wade.map,行 8: expected ), found 0
錯誤: 檔案 D:\遊戲\DcOo CS1.6\cs資料\MAP製作\MAP\wade.map,行 8: expected (, found 0
錯誤: 檔案 D:\遊戲\DcOo CS1.6\cs資料\MAP製作\MAP\wade.map,行 8: expected ), found 1
錯誤: 檔案 D:\遊戲\DcOo CS1.6\cs資料\MAP製作\MAP\wade.map,行 9: expected ), found 0
錯誤: 檔案 D:\遊戲\DcOo CS1.6\cs資料\MAP製作\MAP\wade.map,行 9: expected (, found 0
錯誤: 檔案 D:\遊戲\DcOo CS1.6\cs資料\MAP製作\MAP\wade.map,行 9: expected ), found 0
錯誤: 檔案 D:\遊戲\DcOo CS1.6\cs資料\MAP製作\MAP\wade.map,行 9: expected (, found -1
錯誤: 檔案 D:\遊戲\DcOo CS1.6\cs資料\MAP製作\MAP\wade.map,行 9: expected ), found 0
我該怎麼辦?
用WC做的時候
執行
都會出現
** Executing...
** Command: Copy File
** Parameters: "d:\遊戲\dcoo cs1.6\cs資料\map製作\map\wade.bsp" "C:\Program Files\DcOo CS1.6\cstrike\maps\wade.bsp"
The command failed. Windows reported the error:
"系統找不到指定的檔案。"
這又該怎麼辦呢??
麻煩大大幫小弟我解答一下
謝了
我案執行它出現
** Executing...
** Command: Change Directory
** Parameters: "C:\Program Files\DcOo CS1.6"
** Executing...
** Command: D:\遊戲\DcOo CS1.6\cs資料\MAP製作\Worldcraft\zhlt251\hlcsg.exe
** Parameters: "d:\遊戲\dcoo cs1.6\cs資料\map製作\map\wade"
hlcsg v2.5.1 rel (Mar 10 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
-----BEGINhlcsg -----
Command line: "D:\遊戲\DcOo CS1.6\cs資料\MAP製作\Worldcraft\zhlt251\hlcsg.exe""d:\遊戲\dcoo cs1.6\cs資料\map製作\map\wade"
-= Current hlcsg Settings =-
Name |Setting|Default
---------------------|-----------|-------------------------
threads [ 2 ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority
noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list :
entering d:\遊戲\dcoo cs1.6\cs資料\map製作\map\wade.map
CreateBrush:
20..40..60..80.. (0.00 seconds)
SetModelCenters:
50.. (0.00 seconds)
CSGBrush:
20..40..60..80.. (0.03 seconds)
Using WAD File: \program files\dcoo cs1.6\cstrike\cstrike.wad
Using WAD File: \program files\dcoo cs1.6\cstrike\decals.wad
Using WAD File: \program files\dcoo cs1.6\valve\halflife.wad
Using WAD File: \program files\dcoo cs1.6\cstrike\itsitaly.wad
Using WAD File: \program files\dcoo cs1.6\cstrike\cs_747.wad
Using WAD File: \program files\dcoo cs1.6\cstrike\cs_assault.wad
Using WAD File: \program files\dcoo cs1.6\cstrike\cs_bdog.wad
Using WAD File: \program files\dcoo cs1.6\cstrike\cs_cbble.wad
Using WAD File: \program files\dcoo cs1.6\cstrike\cs_dust.wad
Using WAD File: \program files\dcoo cs1.6\cstrike\cs_office.wad
Using WAD File: \program files\dcoo cs1.6\cstrike\de_aztec.wad
Warning:::: Larger than expected texture (348972 bytes)Wad:wad[\program files\dcoo cs1.6\cstrike\de_aztec.wad] Texture
Warning:::: Larger than expected texture (348972 bytes)Wad:wad[\program files\dcoo cs1.6\cstrike\de_aztec.wad] Texture
Using WAD File: \program files\dcoo cs1.6\cstrike\de_storm.wad
Texture usage is at 0.00 mb (of 4.00 mb MAX)
1.02 seconds elapsed
----- END hlcsg -----
** Executing...
** Command: D:\遊戲\DcOo CS1.6\cs資料\MAP製作\Worldcraft\zhlt251\hlbsp.exe
** Parameters: "d:\遊戲\dcoo cs1.6\cs資料\map製作\map\wade"
hlbsp v2.5.1 rel (Mar 10 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
-----BEGINhlbsp -----
Command line: "D:\遊戲\DcOo CS1.6\cs資料\MAP製作\Worldcraft\zhlt251\hlbsp.exe""d:\遊戲\dcoo cs1.6\cs資料\map製作\map\wade"
-= Current hlbsp Settings =-
Name |Setting|Default
-------------------|-----------|-------------------------
threads [ 2 ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory[ 4194304 ] [ 4194304 ]
priority
noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
Warning: === LEAK in hull 0 ===
Entity info_player_start @ ( -64, -64, 128)
Error:
A LEAK is a hole in the map, where the inside of it is exposed to the
(unwanted) outside region.The entity listed in the error is just a helpful
indication of where the beginning of the leak pointfile starts, so the
beginning of the line can be quickly found and traced to until reaching the
outside. Unless this entity is accidentally on the outside of the map, it
probably should not be deleted.Some complex rotating objects entities need
their origins outside the map.To deal with these, just enclose the origin
brush with a solid world brush
Leak pointfile generated
Warning: === LEAK in hull 1 ===
Entity info_player_start @ ( -64, -64, 128)
Warning: === LEAK in hull 2 ===
Entity info_player_start @ ( -64, -64, 128)
Warning: === LEAK in hull 3 ===
Entity info_player_start @ ( -64, -64, 128)
1.03 seconds elapsed
----- END hlbsp -----
** Executing...
** Command: D:\遊戲\DcOo CS1.6\cs資料\MAP製作\Worldcraft\zhlt251\hlvis.exe
** Parameters: "d:\遊戲\dcoo cs1.6\cs資料\map製作\map\wade"
hlvis v2.5.1 rel (Mar 10 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
-----BEGINhlvis -----
Command line: "D:\遊戲\DcOo CS1.6\cs資料\MAP製作\Worldcraft\zhlt251\hlvis.exe""d:\遊戲\dcoo cs1.6\cs資料\map製作\map\wade"
>> There was a problem compiling the map.
>> Check the file d:\遊戲\dcoo cs1.log for the cause.
----- END hlvis -----
** Executing...
** Command: D:\遊戲\DcOo CS1.6\cs資料\MAP製作\Worldcraft\zhlt251\hlrad.exe
** Parameters: "d:\遊戲\dcoo cs1.6\cs資料\map製作\map\wade"
hlrad v2.5.1 rel (Mar 10 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
-----BEGINhlrad -----
Command line: "D:\遊戲\DcOo CS1.6\cs資料\MAP製作\Worldcraft\zhlt251\hlrad.exe""d:\遊戲\dcoo cs1.6\cs資料\map製作\map\wade"
>> There was a problem compiling the map.
>> Check the file d:\遊戲\dcoo cs1.log for the cause.
----- END hlrad -----
** Executing...
** Command: Copy File
** Parameters: "d:\遊戲\dcoo cs1.6\cs資料\map製作\map\wade.bsp" "C:\Program Files\DcOo CS1.6\cstrike\maps\wade.bsp"
The command failed. Windows reported the error:
"系統找不到指定的檔案。"
** Executing...
** Command: Copy File
** Parameters: "d:\遊戲\dcoo cs1.6\cs資料\map製作\map\wade.pts" "C:\Program Files\DcOo CS1.6\cstrike\maps\wade.pts"
The command failed. Windows reported the error:
"系統找不到指定的檔案。"
** Executing...
** Command: C:\Program Files\DcOo CS1.6\cstrike.exe
** Parameters: +map "wade" -game cstrike -dev -console +deathmatch 1
然後進入遊戲就不能了
wade80621
發表於 19-12-2009 12:46:32
沒人理我~"~
firzen95412
發表於 20-12-2009 20:41:49
159# wade80621
用WinBSPC v1.2轉檔時候會出現問題的,
你可以給我MAP檔案看看