因為之前個POST條LINK死左.
SO我再上傳網另一條~
RAR入面有4張地圖.MOD.音樂
全部放入cstrike 復蓋全部 就OK了.
American Football Mod
Football mod is a simulated counterstike game of football. The game is played in a football stadium where the two team face-off. Teams can be anywhere from 1 to 11 players which will feature 1 QB and a reserve of receivers. The ball is snapped and the QB can opt to rush the ball or sit back and try to pass the ball to an open receiver. The offense ultimately needs to get the ball to the end zone but most importantly they need to keep their drive going by getting to the first down line while not throwing an interception to the opposing team. The game is continued until one team scores the max score limit and the game is ended. The two teams wait for 30 seconds then another game is started.
Modules
#include <fakemeta>
#include <cstrike>
#include <fun>
#include <nvault>
Cvars
fm_downs (d:3) - How many downs a team will get to pass the first down line until the ball is turned over
fm_helpmsg (d:1) - If enabled this will show help messages on top of each players screen
fm_kickoffs (d:1) - Enabled kickoffs to start a game and after TDs
fm_kickminlen (d:30) - Minimum lenght in yards the ball has to travel on a kickoff
fm_maxscore (d:49) - The maximum score a team needs to reach until the game ends
fm_maxspeed (d:260) - The maximum running speed for each player
fm_playclock (d:5) - Amount of time (in seconds) the QB and Safety get to start a down
fm_freezeuser (d:1) - Value - 0=No freezing WR. 1=Freezes WR but allows them to crouch to be free. 2=Completely freezes WR. 3=Completely freezes WR unless ball is near either goalline.
fm_allowpitch (d:1) - Allow player to pitch the football
fm_fumblerate (d:50) - How often a tackle results in a fumble (0 to disable)
fm_rushclock (d:0) - Mississippi Rush counter. (time is seconds before rush is enabled)
fm_afktimer (d:40) - Time in seconds before a player is moved to spec if AFK
fm_evenusers (d:4) - If one team has more players the rush is disabled if each team has <= then
fm_allowburst (d:1) - Allow use of player Speed Bursts
fm_burstspeed (d:350) - The maximum running speed of a player with Speed Burst activated
fm_allowpushoff (d:1) - Allow player pushing/blocking
Server Configuration
Max players - It depends on the map. For rf_football I recommend 10-14 players anymore then it gets cluttered.
Gravity - The less the gravity the straighter the ball will fly. I myself use 600 but I recommend 500-600. Once you pick one you should stick with it as a QB's throwing depth perception will change with different gravities, so I really recommend 600 for all servers, so a QB can play of different servers and not have to adjust his depth perception.
Player Commands
say /qb - This will give the invoker the Quarterback Position
say /help - This will display the help menu
say /start - This will start a new game if people don't want to wait for it to do itself
say /switch - This will switch the invoker to the opposite team
press +USE key (default "e") - If enabled, this will make the player Speed Burst.
press +RELOAD key (default "r") - If enabled, this will make the player pitch the football.
Admin Commands
amx_setqb <player> - Forces player to be the QB for their current team.
amx_setdown <#> - Sets the current down for the team with possession of the ball.
amx_setscore <t|ct|1|2> <#> - Sets the score of the given team.
amx_makeburst <player> - Forces the player to use speed burst if he has a burst or not.
amx_makekick <t|ct|1|2> - Stops current down and forces a team to kickoff to the other team.
amx_scrim <on|off|1|0|NULL> - Toggles tournament mode which will disable all team balancing, fumbles, autostart and no rushing.
amx_end - Forces the current game to end.
amx_shake - Randomly mixes all the teams together. (Admins and bots are untouched)
Maps
Football mod will not work on any old dust2 or rats map. Its keys off of a maps co-ordinates and requires a flat surface that runs horizontal from end zone to end zone. Basically I offer 4 maps in the zip file. One is a big soccerjam map that is good for people who wants lots of room to play. The other is a map I made that is based off of ae_bloodbowl and is the recommended map for the mod. If someone is inclined enough to make their own map, then email me and I’ll sent for the base hammer files for rf_football. If someone does manage to make a map, you can add it to the mod by editing the file addons\amxmodx\configs\amx_football_maps.ini
Screenshots




Setup
1. First download the .amxx file and place it in your addons\amxmodx\plugins folder.
2. Add the line "football.amxx" without the "s into your addons\amxmodx\configs\plugins.ini file.
3. Make sure fakemeta,fun,cstrike,nvault are all enabled(no ;) in the addons\amxmodx\configs\modules.ini file.
4. Download the zip file and extract the files into the proper folders in your server cstrike folder.
5. Change your server to a football map and start throwing touchdowns.
To-Do
A way to secretly sedate players when they join so they dont get angry at other players on screw ups (this is still in the theory process)
Sources
Dodgeball by XxAvalanchexX
Admin push by Admin push
Admin slay by f117bomb
Clock sprite by Necro
Simple Stream by -hi-
Football model by Faos(strider)
teame06
fps banana
ae_football
game-monitor
下載點:http://www.sendspace.com/file/bww2kk
http://www.badongo.com/file/8682985
[ 本帖最後由 隱居.小熙 於 6-4-2008 16:12 編輯 ] |