Ultimate KillStreak Advanced v0.7
! Available Sounds for enemy kills, headshot kills, knife kills , first blood kills , double kill , round counter.
1) 10 sounds for enemy kills :
- At 3 kills -> play TripleKill sound
- 4 -> play MultiKill sound (it's not basically multikill sound)
- 6 -> play UltraKill sound (it's not basically ultrakill sound)
- 8 -> play KillingSpree sound (it's not basically killingspree sound)
- 10 -> play MegaKill sound
- 12 -> play Holy Shit sound
- 14 -> play Ludicrouskill sound
- 15 -> play rampage sound
- 16 -> play Unstoppable Sound (it's not basically unstoppable sound)
- 18 -> play Monster Kill sound (it's not basically monster kill sound)
2) 2 Sounds for Headshot (random play)
3) 2 Sounds for Knife Kill (random play)
4) 2 Sounds for First Blood (random play)
5) 3 Sounds for Round Counter Events (random play)
6) 1 Sound for Grenade Kill Events
7) 4 Sounds for Suicide Events (random play)
8) 2 Sounds for Double Kill Events (random play)
* CVARs:
- ut_killstreak_advanced (default 3) - enable/disable kill report, hudmessages
1 = Only HudMessages
2 = Only Sounds
3 = Sounds and HudMessages
Another number disable this event
- ut_killstreak_hs (default 1) -> enable/disable headshot events
Includes 2 sounds, hudmessages
- ut_killstreak_knife (default 1) -> enable/disable knife kill events
Includes 2 sounds, hudmessages
- ut_firstblood (default 1) -> enable/disable first blood events
Includes 2 sounds, hudmessages
- ut_nade_events (default 1) -> enable/disable Grenade kill events
Includes 1 sounds, hudmessages
- ut_suicide_events (default 1) -> enble/disable Suicide Events
Includes 4 sounds, hudmessages
- ut_doublekill_events (default 1) -> enable/disable Double Kill Events
Includes 2 sounds, hudmessage
- ut_roundcout_sounds (default 1) -> enable/disable Round Counter Sounds
Includes 3 sounds, hudmessage
* [UPDATE] 0.6 - > 0.7 (10/02/2007)
- Changed the ul_killstreak_advanced cvar (read on head plugin at "CVARS")
- Chaged the cord of hudmessages, to be to center
- Now on killstreak announce, messages will be with random colors
* [UPDATE] 0.5 -> 0.6
- Fixed bugs
- Added Round Counter Cvar:
ut_roundcout_sounds (def 1)
* [UPDATE] 0.4 -> 0.5
- Added Double Kill Events
Cvar : ut_doublekill_events (default 1)
Sounds : 2 sounds (random play)
Messages : 1 Hud Message
This is only if you kill 2 players with a bullet
* [UPDATE] 0.3 -> 0.4
- Added Grenade Kill Events :
Thanks to jim_yang to sugestion and little codes
Cvar : ut_nade_events (default 1)
Sounds : 1 sound
Messages : 4 hud messages (random display)
- Added Suicide Events :
Cvar : ut_suicide_events (default 1)
Sounds : 4 (random play)
Messages : 2 hud messages (random display)
* [UPDATE] 0.2 -> 0.3
- Added First Blood Events:
Cvar : ut_firstblood (default 1)
Sounds : 2 sounds (random play)
Messages : 3 hud messages (random display)
- Added Round Counter Events:
Sounds : 3 sounds (random play)Messages : 1 hud message
* [UPDATE] 0.1 -> 0.2
- Added new 4 headshot kill messages
- Added new 3 knife kill messages
This messages will displayed at random
* Install:
1) Enable Plugin
2) Copy "ultimate_sounds" folder in to your "cstrike\sound" folder
3) Restart server
BETA VERSION Released
- required CSX Module
- No new cvars, install like normal version
- Please report all bugs
* Credits
- xxAvalancheXx for double kill codes
- jim_yang for some sugestion and grenade events codes
- bo0m! for an register_event function
- Duca for Streak Mode Example
(聲音包下載)
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