If we can manage to acknowledge all our friends, the community (at least in this forum) can pote ...
小稻 發表於 30-12-2012 21:30  but here is the problem, since we don't got as much people as we did, we cannot expect that it would be easy to gather 8 players each game. this is problematic to a lot of multiplayer scenarios (especially for escape-and-catch type of game)
now if i'm going to do a new version of evolution, i will totally remake it from scratch. should i make it for 4v4? impossible due to the above reason..... what about 2v2v2v2? FFA? ho, i don't know. but it's important because it greatly affects the balancing of evo, like in the old day when 4v4 is stupid because evo is not balanced with 4v4. |