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發表於 15-7-2009 10:59:37
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本帖最後由 General_Henry 於 15-7-2009 11:09 編輯
我當年的ID 是Simon4, 主要修改是建立捷徑。 當然,當年的技術很爛XD
西門 發表於 14-7-2009 16:47
nice to see you again, i do give credits the the instructions pages, the unfortunately closure of zone bring an end to that combined project. And i ceased to play AOC after that, of course.
i do take out the "捷徑" in my new edit (sorry~^_^" but still there's some 残骸 left), instead i put in something better(IMHO) instead.
v1c should be really playable except some balance problems (i tried 1v1 , but it's too difficult for prey because of the trebuchets, i almost killed the wonder though)
the rules are here:
2 players (1v1) - 40 Conq, 10 Rams, 25 Petards - Start Time 210s
3 players (1v2) - 60 Conq, 15 Rams, 30 Petards - Start Time 170s, +700 wonder hp
4 players - 80 Conq, 20 Rams, 40 Petards - Start Time 130s, +1500 wonder hp
5 players - 100 Conq, 30 Rams, 50 Petards - Start Time 100s, +2500 wonder hp
6 players - 100 Conq, 40 Rams, 55 Petards - Start Time 80s, +3500 wonder hp
7 players - 100 Conq, 45 Rams, 60 Petards - Start Time 70s, +4500 wonder hp
8 players - 100 Conq, 50 Rams, 65 Petards - Start Time 60s, +5500 wonder hp
changelog
v1c
- added dynamic start time and population limit(p2)
- removed quick pass, replaced with forward spawn points for p2
- fixed some bugged triggers
- disabled trebuchets for preys
- super-mameluke is disabled
v1c->v1c(fixed)
- added spawn mute for Hunter(p2), solve the annoying spawn sound(due to some triggers) to a degree
- fixed the last area hay stack not disappearing bug
- fixed Rams not activating spawn points bug
- player numbers now affects wonder HP
please give feedbacks. |
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