nomygf 發表於 23-7-2008 15:20:05

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可以詳細說一說你所指的錯誤嘛 ?

小莓。改 發表於 23-7-2008 16:52:26

有一次我係4P, 哥德, 40分前被人打掉了門得50石, 40分後 突然又多100石...

另外LOWER的問題我想了很久,為何我升了LOWER會快D死, 唔升慢好多...

nomygf 發表於 23-7-2008 17:14:35

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你玩邊個版本 ? 我記得你所指出的兩個我也在較早前 fix 了

小莓。改 發表於 23-7-2008 17:19:55

我記得我果盤被人送... TRAP 是新版的, 我隻阿提頂到3LVTRAP
打到個人冇肉, 我仲用左快升斥馬來食Q, 肯定是3.1

nomygf 發表於 23-7-2008 17:45:46

Lower 問題我尚未找到問題,
但 哥德城門 問題已解決。
============
順帶一提, 現在由行路到進化區域 至 出兵 所需的時間已降至最快只需 9 秒(快)

神龜大俠 發表於 25-7-2008 21:55:48

真係多謝樓主


真係爽死

16分就有trap 3      (還有一隻駱駝騎兵)

之我升多隻奴

送kill等完場

最後當然贏

~Luna~ 發表於 25-7-2008 22:56:01

樓主為什麼你的map禁止修改呢?
讓人修改不是有更多進步空間嗎?
純粹問下..... 沒有惡意 =]

[ 本帖最後由 ~Luna~ 於 25-7-2008 22:59 編輯 ]

nomygf 發表於 25-7-2008 23:12:59

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那你應該先清楚了解什麼是[歡迎修改]了。
歡迎修改是指任何會員, 可以不需經作者同意, 也隨地修改,
用在人流比較多的劇情, 後果只會做成兵堡的狀況。

[ 本帖最後由 nomygf 於 25-7-2008 23:14 編輯 ]

singstarwing 發表於 26-7-2008 01:39:51

而家2@4變左重運氣大於實力,
因為揀唔到自己想用既組合
例如我揀格弓同盟基巴啦,好多時候會變左雙步雙馬雙弓or其他唔三唔四既組合
因為d人一定升封,那我本身馬雅,下家土,那佢玩弓,註定me一直仆到尾,
而我同開本身呀之既,他對手轉封弓,那呀之跟馬雅只有雙弓or雙馬or馬弓的組合
別忘了他們都冇馬甲,血統,打屎忽,2lv開始戰鬥原意係增加遊戲元素,
但而家反而多左好多限制,有2個提議,1:增加2lv數目,可以唔洗俾上下家逼死用某一類兵,
2:將3lv搬到2lv

小莓。改 發表於 27-7-2008 14:03:14

又有一個BUG
西馬

條西馬 HP 90+20 AT (10+1)+4
法西馬 HP 91+0AT (10+0)+4
其他CIV記得有D HP111 AT14, 有D HP110 AT15..

MUST BE 3.25 版, 我和一個叫verb的人玩[死剩2個]時發現的問題\\

AND 希望 FFA 的威 AT+6~8, HP變回400, 使之更有效
========================分隔========================

AND 今天我突發奇想...如果不同合法可以有不同的能力會點...
Idea 1 ...合法的問題
E.G. 威 = 艾+哥人+條 => HP400 AT20+2 DE 5+3/5+4
         = 艾+阿提+E.豹 => HP250 AT(20+20)+4 DE 5+3/5+4
觸發...[用boolean]
If
[艾=1 and 哥人=1 and 條=1] then
"use body figure 1 ... Hp400 At 20"
else if [艾=1 and 阿提=1 and E.豹=1] then
"use body figure 2..Hp250 At 20+20"
else nothing will produced.
即是如果你用修改器放一隻威在出兵口是沒有兵出, 我相信渡有人會傻到合2次威去改.
Advantages
-加高生物多樣性...用多D石合會勁D
-進化出來好像是同種, 但有能力上的差別
Disadvantages
-好亂...邊記到這多種合法...
-整果個煩死

第2個IDEA
金可以點用 + 解決送Q問題
有樣東西...Kill Ratio , make use of it [我唔知我的KILL RATIO是否那一個, 我指的是自己Q-自己UNIT LOSS]
金用來加攻, 加血, 買石, 買木etc...
做法如下
If kill ratio=25 then gaia gives 50 gold to player X and close this trigger. [怕唔CLOSE會 自己LOOP]
重複洗Q.Ratio 冇用...哈哈...高Q都冇用!!!
另外 Kill ratio <-500 就加血得唔得呢!!!
=============================separation========================

奇想3..又記到啦[加左分先打] [呃下分GE....]
Qs = Power of your unit.
Qs are proportional to the power of the unit...
That is, a higher Q unit will have a higher power on your unit.
We should make the unit not to powerful at first, but for kills increases, power increases and so the player can kill others.
e.g.william, at first he got Hp400 and At20, for 800Qs, each unit will have 20hp 2At for with-slight unit and 40Hp 5At for others, so this time william becomes 440Hp20+5 At
Sample for this system:
Qs ... for with-slight unit , for others, for siege unit
200Qs ... 5Hp................... 10Hp.......... 20Hp
300Qs ... 8Hp.................10Hp,1At........20Hp
400Qs....10Hp................10Hp, 2At.......20Hp
600Qs....10Hp, 1At.........15Hp, 3At.......30Hp, 1At
700Qs...======+160Hp for all unit======
800Qs...20Hp,2At...........40Hp, 5At.......40Hp, 1At
900Qs...======+8At for all unit ======
1000Qs..30Hp,3At..........40Hp,8At........50Hp,2At
1100Qs..40Hp,3At..........50Hp,10At......50Hp,2At
1200Qs
40Hp,6AT............50Hp, 12At.....50Hp,2At
40Hp, 3At.....50Hp, 10AQt...50Hp,2At
1300Qs.40Hp,6AT............50Hp, 12At.....50Hp,2At
1400Qs.40Hp,6AT............50Hp, 12At.....50Hp,2At

Lower will have the bonus fewer after 800Qs

Idea 4...爆塔加怏出兵...
你爆左果30秒出到幾多兵呢? 10隻, 20隻?
建議爆左就有D defense bonus such that players are not easily be defeated

Idea 5.
被圍會點....
If no. of units in base>160 then self-unit will have" 5Hp damage/3s, others will have 15Hp/3s" trigger for 3 minutes
after 3 minutes , check the demand again.

Idea 6:stuffs
6.1 ... add E.wagon ..... using 1400 stones and 4 units are used : E. Long bowman., E Spanish Can., E Wagon, Hussan
Hp 250 At 20 De 1+1/4+1..... Slight 6+3
6.2 ... Cobra=another Lv7 unit
6.3 ... add units for sudden attack like E. Turkish Cannonman = Turkish Cannonman + E. Leapordman + H. Horse Archer
Hp 40 At 40 De1/1 Slight 8
6.4 ... Bugs still found and I have discover a lot. Please check carefully.....
6.5 ... The Hero Cannonman should be changed back to Cannon unit.
6.6 ... Can you do something like this? If I use trap for n times, my soldier will have ability loss for n/2 Hp.
6.7 ... I hope we can write Evolution in C++/ other programming language....Hope we can do that

可能有人話我天馬行空,可能有人話我膠, 但我肯定地話你地聽...這是行的, 唔信可以試試
I use English for part of the passage has the reason behind that some guys cannot be understood even try their best to check the dict. and I know authors are alll good in english...

[ 本帖最後由 小莓。改 於 27-7-2008 15:41 編輯 ]
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